One of them will always be closer than others, requiring to visit only 2 spots before you hit the one with people.
Memorizing spots names and wield will help also, I maybe will place some list later. Well overmap layout has some patterns it follows so you can kind guess where to go. Last one will be critical when the storm hits, but you can try any combination of steam core buildings. You will get about able survivors and 4 cores from whole map, that is enough to get all 3 coal mines, 2 hothouses and 2 infirmaries. Yes I prefer to let them die instead of putting poor midgets to work. Thing about survivors going on their own, that unlike New Home scenario they will not be sick when they get to you, and the ones that die will be useless children anyway. Trick is to scout map first finding all the steam core and people spots, then load, rush beacon and later second scout team. Everything else on Extreme is a waste of time, you rarely get more then resources from one spot. But The City Must Survive right?īasically my strategy revolved around being greedy and heartless bastard, trying to grab as much stuff while not carrying if something slips through your grasp.Īnd some save scamming, but it IS possible without it, just takes a lot of experience and super-slick build order.
Well… if you are ok with some people dying. So I was wondering can you ignore these to guidelines and still survive having coal mines, hothouses, child shelters, and no Purpose laws at the time the first storm ends. How useful Faith for its awesome heal houses, and that extra hands from child labor make things much more manageable.